アルティメット公式ルール
14. 得点
- 14.1. イン・バウンズの選手が有効なパスをキャッチしたうえで、以下のような状況が発生した場合に得点となる。
解釈: “Callahan” Goals
What: The offence throws the disc, but a defender intercepts the pass in the Offence’s defending end zone (which is the Defence’s attacking end zone).
Result: The defence scores a goal.
Why: Rule 14.1 states that the goal is scored when a player catches a legal pass and the first contact with the ground is inside their attacking endzone. It does not state that the pass has to be from a teammate.
Extra: The term Callahan Goal is an unofficial term for this type of goal.
解釈: Throwing the disc after a score
What: A player catches the disc in the attacking end zone, but does not know this and throws the disc.
Result: It is a goal, no matter the result of the additional pass.
Why: Rule 14.1 does not say that the player scoring the goal must be aware of it. So if somebody has a clear perspective on it and declares it a goal, it is a goal. The disc cannot be thrown away after a goal is scored, so that action can be disregarded.
Note: If it is unclear if the player scored (ie there is no agreement on the player who had best perspective, and there are opposing view points on the play) the result of the additional play stands.
Extra: Players may ask for perspective from people on the side-line to determine if the pass was caught in the endzone, however it is still up to the players involved to make the final call.
If the player throws an incomplete pass after catching the disc in the endzone, but before they survived all ground contact related to the catch, this is a turnover.
Everyone else can move as the thrower moves to the goal line after not scoring but being in the endzone.
解釈: Catching a goal
If a player in the endzone claps the disc between their hands, gains control of the disc for just one moment, and then loses control and the disc hits the ground this is known as a “clap spike”. A “clap spike” is not a goal as the player has not maintained the catch for more than one noticeable instant and therefore, according to the definitions, has not established possession of a pass.
Extra: If a player catches a pass in the end zone while running and maintains the catch for more than one noticeable incident, and they survive any ground contact directly related to the catch, they may deliberate release the disc as they continue to run.
解釈: Catching a goal close to the sideline
What: A player catches a pass in the end zone and very close to the sideline and then goes out of bounds and establishes possession
Result: As long as the player catches the pass (by having a non-spinning disc trapped between at least two body parts) while also being in contact with the end zone (and not being in contact with the out-of-bounds area) this is a goal.
Extra: If the player who caught the disc in the end-zone does contact out-of-bounds, and then fumbles the disc before they establish possession, that is an out-of-bounds turnover, regardless of whether or not they regain possession before the disc hits the ground
- 14.1.1. キャッチした選手の地面との接地箇所すべてが攻めているエンドゾーン内に完全に入っている場合。または、空中でキャッチした選手が着地した際の接地箇所すべてが攻めているエンドゾーン内に完全に入っている場合。
解釈: Contacting the end zone
If a player clearly lands on their toes first and then continues down onto their heels, their toes are the first point of ground contact. If a player lands fairly flat-footed and it is not possible to determine which part of the foot contacted the ground first, the entire foot is the first point of ground contact.
Remember, the end zone line is not part of the end zone.
Steinarのコメント(非公式!): Jumping from out of bounds
If you jump from out of bounds (e.g. behind the end zone) and catch the disc in the air, it doesn't matter if you land in the end zone; the disc becomes out-of-bounds the moment it touches you (see annotation on 11.7). (There is probably an exception for Callahans, which are weird in general.)
- 14.1.2. この時、ディスクをキャッチした選手は、ディスクの所有権を確立するとともに、キャッチに関連して地面と接触している間はキャッチを維持しなければならない(12.1、12.1.1)。
- 14.1.1. キャッチした選手の地面との接地箇所すべてが攻めているエンドゾーン内に完全に入っている場合。または、空中でキャッチした選手が着地した際の接地箇所すべてが攻めているエンドゾーン内に完全に入っている場合。
- 14.2. 選手は、得点が発生したと考える場合、「ゴール」をコールすることができ、プレイは中断する。コンテストとなった場合、もしくは「ゴール」のコールが取り下げられた場合は、チェックからプレイを再開しなければならない(コールは所有権が確立された時点で発生したとみなされる)。
解釈: Contested Goal
After a contested or retracted goal call where the receiver maintains possession, all players should return to where they were when the player established possession of the pass.
Extra: If a player could reasonably assume that they have scored a goal, and behaves as if they have scored a goal (for example, by celebrating a goal) this should be treated as a “goal” call. This “goal” call is a stoppage of play and the result of any additional play does not stand.
- 14.3. 14.1 によって得点となった場合を除き、ディスクを所有している選手が攻めているエンドゾーン内に入った場合、その選手は、最も近いゴールライン上にピボットポイントを確定しなければならない。
- 14.4. 得点の発生のタイミングは、選手がディスクの所有権を確立した時点である。
解釈: Goal call and time cap
If there is discussion about a goal, and after discussion the goal is confirmed, for the purposes of time cap rules, the point is deemed to have ended when the player established possession and the player in possession was in contact with the endzone. However the time limits between points will not commence until the discussion is resolved.
Steinarのコメント(非公式!): Buzzer beaters (see also)
4.5.1 and my comment on it is relevant for understanding what happens near the end of the game.
Steinarのコメント(非公式!): Point, goal and game
Also see section 4; it contains information on what happens after you score.