Rules of Ultimate — Appendix v1.0
Appendix F: Hand Signals
F1. Purpose of Hand Signals:
F1.1. To signal to other players, game officials, substitutes, team staff or spectators, what call has been made by the players involved. Note: Responsibility for all calls remains with the players.
F2. Use of Signals:
F2.1. Signals may be made either by the players involved, or by players or non-players (eg officials) who have heard the call.
F2.2. Non-players may only signal in response to a player's call on the field.
F2.3. Non-players should also use signal 22 to indicate which team made the call, after the following calls: Foul, Violation, Retracted, Time-out, Spirit Stoppage and Stoppage.
Diagram: WFDF Hand Signals
Rules of Ultimate Hand Signals In, Out 7. In / Out-of-bounds – Out of end zone Point with one arm extended, flat palm, thumb parallel to fingers, towards playing field (in) or away from playing field (out) Violation 2. Violation Hands above head forming a V, closed fists Accepted 5. Accepted Forearms extended in front of body, elbows tight against torso with palms facing upwards Pick 10. Pick Arms raised, elbows bent, fists facing head Down 8. Disc down Index finger straight arm pointing down at 45 degree Retracted 6. Retracted Sweeping crossover motion with both arms extended down in front of body Contest 4. Contest Two fists bumped together in front of chest, back of hands facing outward Travel 11. Travel Closed fists, rotate wrists around in a vertical circle Goal 3. Goal Raise both arms, fully extended, straight up, palms facing inwards Foul 1. Foul Hold one arm straight out and chop the other forearm across the straight arm Up 9. Disc up Elbow down forearm vertical index finger pointing upward Version Dec.2024 Ratio: Male Matching 19. Personnel Ratio: Male Matching Hands cupped behind head, elbows out to side Turnover 13. Turnover Right arm extended in front of body, palm facing up and then rotate to palm facing down Called by Offence / Defence 22. Who made the call Pointing with two arms straight out, towards the end zone being defended by the team Time-out 16. Time-out Form a T with the hands, or a hand and the disc Fast Count, Straddle, Disc Space, Wrapping, Double Team, Vision 12. Marking infraction Arms extended to side, palms facing front Stall, Violation 14. Timing Violation Tap head with open hand Offside, False Start 15. Offside / False Start Arms crossed overhead in an X, hands closed in a fist Both arms pointing straight up to the left, palms facing down Match Point 24. Match Point Spirit Stoppage 17. Spirit Stoppage Upside down T formed by the hands Ratio: Female Matching 20. Personnel Ratio: Female Matching Arms extended to side, hands closed in a fist Injury, Technical 18. Stoppage Hands clasped and raised above head, arms bent Play has stopped Wave both extended arms crosswise overhead 21. Did not affect the play 23. Did not affect the play Open hand held above head and sweeping forward and back