Rules of Ultimate — Appendix v1.0

Appendix F: Hand Signals

F1. Purpose of Hand Signals:

  1. F1.1. To signal to other players, game officials, substitutes, team staff or spectators, what call has been made by the players involved. Note: Responsibility for all calls remains with the players.

F2. Use of Signals:

  1. F2.1. Signals may be made either by the players involved, or by players or non-players (eg officials) who have heard the call.
  2. F2.2. Non-players may only signal in response to a player's call on the field.
  3. F2.3. Non-players should also use signal 22 to indicate which team made the call, after the following calls: Foul, Violation, Retracted, Time-out, Spirit Stoppage and Stoppage.
    Diagram: WFDF Hand Signals
    Rules of UltimateHand SignalsIn, Out7. In / Out-of-bounds – Out of end zonePoint with one arm extended, flat palm,thumb parallel to fingers, towards playingfield (in) or away from playing field (out)Violation2. ViolationHands above head forming a V, closed fistsAccepted5. AcceptedForearms extended in front of body, elbows tight against torso with palms facing upwardsPick10. PickArms raised, elbows bent, fists facing headDown8. Disc downIndex finger straight arm pointing downat 45 degreeRetracted6. Retracted Sweeping crossover motion with both arms extended down in front of bodyContest4. ContestTwo fists bumped together in front of chest,back of hands facing outwardTravel11. TravelClosed fists, rotate wrists around in a vertical circleGoal3. GoalRaise both arms, fully extended, straight up, palms facing inwardsFoul1. FoulHold one arm straight out and chop the other forearm across the straight armUp9. Disc upElbow down forearm vertical index fingerpointing upwardVersion Dec.2024Ratio: Male Matching19. Personnel Ratio: Male MatchingHands cupped behind head,elbows out to sideTurnover13. TurnoverRight arm extended in front of body,palm facing up and then rotate to palm facing downCalled by Offence / Defence22. Who made the callPointing with two arms straight out, towards the end zone being defendedby the teamTime-out16. Time-outForm a T with the hands, or a hand and the discFast Count, Straddle, Disc Space,Wrapping, Double Team, Vision12. Marking infractionArms extended to side, palms facing frontStall, Violation14. Timing ViolationTap head with open handOffside, False Start15. Offside / False StartArms crossed overhead in an X, hands closed in a fistBoth arms pointing straight up to the left,palms facing downMatch Point24. Match PointSpirit Stoppage17. Spirit StoppageUpside down T formed by the handsRatio: Female Matching20. Personnel Ratio: Female MatchingArms extended to side, hands closed in a fistInjury, Technical18. StoppageHands clasped and raised above head,arms bentPlay has stoppedWave both extended arms crosswise overhead21. Did not affect the play23. Did not affect the playOpen hand held above head andsweeping forward and back